“ | Though none of ya's seen any action yet, I'm sure ya heard of the Grenadier. Seems as though the Eaggra learned a lot more from the Tha' Roon slave pens than they was supposed to. In the last few months We've been getting reports about those little weeds' new Mechs. A division of their best artillerists, dedicated to the memory of a slain leader of their freedom movement. They've gone an' sacrificed their Artisans to procedures that's similar to our own Mech development. These volunteers forfeit their normalcy and allow their Scientists to attach huge phase-fire cannons onto their backs. This makes 'em terrible slow but on the up side, they can fire long range missiles, supportin' their troops from great distances. Keep yer eyes peeled grunts, or a standa trees might suddenly turn into a blazing hallo'death. | „ |
Grenadier is a Eaggra War machine unit in War Wind.
Background[]
An Artisan who has acquired all five Bio-Upgrades and whose clan has achieved the same dependencies as a Cruiser, can transform into a Grenadier. These troops have tremendous, long-ranged firepower, providing the Eaggra with a means of projecting deadly artillery fire.
Gameplay[]
A coding oversight allows the Eaggra Grenadier to bypass the normally hefty cooldown between shots. If you have enough Grenadiers to one-shot enemy units, simply command them to attack a new target after the first has died. They will fire again almost immediately.
|