Weed is a Eaggra Mercenary unit in War Wind.
Background[]
Certain Wild Eaggra have mastered control over the land. These Wild Eaggra, or "Weeds" are rugged individualists who have earned a home in the tough ecology of Yavaun. They sometimes appear from the Wilderness riding large Slinck Weeds. On these Occasions most clans leap to employ them as guides or mercenaries. To attract a Weed to your clan you must have a Garrison and a Watering Hole. Weeds have the Stealth ability level "Masked."
Gameplay[]
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